Billiards rack placement12/28/2023 ![]() ![]() When racking for subsequent racks after the break, the positions of the cue ball and 15 th ball determine where they should be placed. Racking Subsequent Racks – Placement of Cue Ball and 15 th Object Ball Based on Position Should a 3 rd foul be played on that players next shot, -1 point is deducted from their score as well as a further -15 points from their score.Īll 15 balls must then be re-racked and the opposing player gets to decide who breaks. If the same player commits a foul on their next shot, -1 point is deducted from their score. If a player commits a foul that -1 point is deducted from their score. Scratched object balls should be re-spotted. On a cue ball scratch, the opposing player can place the cue ball anywhere behind the head string to shoot their shot. Any scratch results in -2 points taken from the shooting player’s score. When the shooting player causes the cue ball to be pocketed, or an object ball to jump off the table the shot is a scratch and a foul. ![]() If the foot spot is obstructed by balls that are in that area, the re-spotted ball should be placed as close to the foot spot behind the obstructing ball as possible, towards the end rail of the table. If no rail is struck the shot is not legal and is a foul.īalls that are incorrectly called and need to be respotted must be placed taken out of the pocket and placed on the foot spot of the table. No penalty or foul is awarded to the shooting player.Ī legal shot is a shot where the cue ball hits an object ball and after contact with an object ball, either the cue ball or any other object ball hits a rail. The shooting player also turns over control of the table to the opposing player. If the shooting player makes a ball into a pocket that was different than the pocket that was called, the player receives no points for making that ball and the pocketed ball is removed from the pocket and placed back onto the spot of the table. If the player makes a called ball in the correct pocket and another ball is pocketed that wasn’t called in the same shot, both balls are added to the shooting player’s score. If the player successfully makes the ball that they called a point is added to their score. In order to legally pocket a ball, the shooting player must call the ball they intend to pocket and which pocket they intend to pocket it in. 2 points are to be deducted from the breaking players score (the score can be negative), and the opposing player gets the choice to play the balls as they lie or request the balls be re-racked and broke again by the breaking player. If these objectives are not met, then the shot was not a legal break and is a foul. After the cue ball makes contact with the rack, the cue ball and at least two object balls must hit a rail. To break the breaking player must shoot the cue ball into the rack with their cue stick. Once a breaker has been decided after the lag, the cue ball can be placed anywhere behind the head string. All other balls should be placed randomly in the rack. The ball at the apex of the triangle should be placed directly on top of the spot with the 1 and 5 balls at the corners of the rack. A triangle rack should be used to rack the balls on the foot spot of the table. The winner of the lag determines who breaks to start the game.Īll 15 numbered balls are used in the rack to start the game. ![]() Whichever ball stops closest to the end rail wins the lag. To perform the lag both players must shoot their ball towards the opposite end rail of the table, and back towards the rail they stand over at the opposite end of the table. Each player will select one of the object balls to shoot and will shoot at around the same time. A lag is performed by placing two object balls on the table behind the head string (in the kitchen). To determine who breaks in Straight Pool, the two competing players must lag for the break. The first to score 150 points wins the game. After the balls are re-racked you can continue playing. Before clearing all 15 balls in a rack, play is stopped after 14 balls on the table are made to re-rack the previously pocketed balls while leaving the remaining object ball and cue ball in place where they lie. The objective of the game is to make the numbered balls into the pockets, where each made ball counts as 1 point. Straight pool, also known as 14.1 Continuous, is a call shot game which uses 15 numbered balls and one cue ball. Home » All Lessons » Rules » Straight Pool Rules Straight Pool Rules ![]()
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